Energy Clicker

Energy Clicker

Enter the captivating world of Energy Clicker and become a true master of electricity generation! You will take control of the main character who, by pressing the generator pedal, unleashes immense power and lights up the windows of the city. However, be careful because if the energy exceeds the permissible value, your generator will start to break down!
Become a leader in electricity generation and show everyone your energetic side in Energy Clicker.

Play Energy Clicker: How It Works

Click on the screen and the character will begin to turn the generator pedal and generate energy to illuminate the windows of the city.
The faster you tap the screen, the more energy you generate and illuminate more houses.

Features You’ll Enjoy

Energy, Generate electricity, Clicker, Light up, Lighting, Generators, Сasual game, Upgrade, Boost, Electricity, Power, City Lights, Tap Tap Tap, Upgrades, Customization, Addictive, Fun, Casual, Energy Race,

Which development environment or library is used for the game’s interactivity?

The Javascript tool was chosen to create this game.

Would this game be enjoyable for kids?

Yes, Energy Clicker has content suitable for kids.

What studio or developer was in charge of the game’s development?

The developer responsible for bringing this game to life is Barsuk Studio.

Does the game offer a mobile version?

Energy Clicker is mobile-friendly.

What is the main category of this game based on its features?

This game can be categorized as Casual, Simulation in terms of gameplay style.

What identifiers are used to describe this game?

Terms associated with the game in its metadata include cartoon, clicker.

Who is this game primarily designed for in terms of gender?

The gender group that would enjoy this game the most is Male & Female.

Are there any blood or gore content in the game?

No, there are no references to blood in Energy Clicker.

Does the game showcase any cruel or violent themes?

No, there are no moments of violence or cruelty in Energy Clicker.